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| Welcome! |
| Women Finally Equal in AoC |
| [2008-08-03] |
| Many players may remembered the interesting news "Age Of Conan Girls Get Accidental Boob Job", Funcom confirm that some of the female models in the game have had the size of their breasts changed. However, other unjust treatments also troubled players who played female characters. Today, new patch notes of Age of Conan revealed that all unjust bugs for female characters were corrected. COMBAT * We're now done with the majority of the process to completely equalize Male and Female damage. We've balanced the animation-lengths for all "white damage" attacks as well as all "combo finishers", and furthermore we've matched the animation length of "moving attacks" to the lengths of "stationary attacks". As a result players should now experience no difference in damage dealt or time needed to execute an attack based on what gender their character is. * Aborting multihit combos before they're finished won't activate their full effects anymore. * Pet commands should now be more responsive. * When aborting a multihit combo finisher, you now get a percentage of the full cooldown depending on how many hits you got in before the abort happened. (It's really in this time!) CLASSES * All Assassin, Barbarian, Bear Shaman, Conqueror, Dark Templar, Guardian, Herald of Xotli, and Ranger combo damage and stamina costs have been rebalanced to match the newly adjusted animations. Priest Archetype * Spirit Aegis will now give 0.5% invulnerability to Holy and Fire instead of 1% Fire with the first rank trained. Assassin * Combos granted by feats should now deal significantly more damage than before. Dark Templar * The Talisman Mastery buff will no longer be removed upon death if the proper feat is trained. Guardian * Shield Sweep combo will now scale more consistently across the first three ranks. Herald of Xotli * Pillar of Internal Flame Rank II is now a three-step combo (including combo starter) instead of an instant cast. Necromancer * Bone Horde debuff now uses the proper icon in the debuff GUI. ITEMS * Resolved an issue that caused item bonuses to not scale correctly. * Many items are now 'bind on equip' meaning that once equipped the item can no longer be traded. * Resolved the issue with raid gear that had lost it's bonuses in a previous update. * The bonuses awarded by gems have been rebalanced. Unfortunately some of the gem bonuses were originally applied incorrectly leading to situations where too much bonus was given, mainly for invulnerability rating. These gems have now been modified. The benefit of the different level gems has been also been amended though, meaning that higher level gems should now be better than the lower level versions. * All items Green+ are now Bind on Equip (BoE) or Bind on Pickup (BoP). * Items which are BoE/BoP should now state this fact below their item name in the mouseover tooltip. When these items are equipped and bound to the character, the text below the item name will change to reflect this. A message will now ask if you are sure when attempting to roll "need" on a Bind on Pickup item. |
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